package com.gameanalytics.constants
{

/**
 * Provides constants for different error types for error events
 */
public class GAErrorSeverity
{
  public static const CRITICAL:String = "critical";
  public static const ERROR:String = "error";
  public static const WARNING:String = "warning";
  public static const INFO:String = "info";
  public static const DEBUG:String = "debug";

  public function GAErrorSeverity()
  {
  }
}
}
